
The performers meet each other in an imaginary playground in a park. Inspired by workshops with children during the research period for FRICTION, the performers develop a playground for adults, a chill-out zone where individuals with varying intentions confront each other, play and often literally stumble over one another. Away from the smoothness, they throw themselves into the clash of opposing forces. At night, the playground reveals people with hidden fears, utopian resistance and unfulfilled desires.
The players create an imaginary park that is a combination of artificial props, real tree trunks and branches from nearby parks, but also machine-made (fake) wooden planks. In FRICTION, individual convictions and identities rub against each other as if they were pieces of dry wood. This inflammable situation is presented as an essential part of transformation: fiery, playful, and inescapable.
concept
- Sophia Rodriguez
performers and creators
- Martina Calvo
- Vincent Focquet
- Anna Franziska Jäger
- Sophia Rodriguez
- Robert Steijn
- Simon Van Schuylenbergh
dramaturgy
- Robert Steijn
costume design and props
- Sofie Durnez
scenography
- Sofie Durnez
- Sophia Rodriguez
music
- Thomas Proksch
- Sophia Rodriguez
sound design
- Korneel Moreaux
light design
- Jan Maertens
production
- Kunstenwerkplaats
coproduction
- Toneelhuis
- Kunstencentrum BUDA
- VierNulVier